I loading my model with gltfio. Textures in glb file. To set filtering i want create a sampler. I must append sampler to texture. But if i loading model with gltfio, i haven't Texture pointer, and can't call mi->setParameter. Have it alternative ways to append sampler or just set anisotropic filtering on 8/16x?
I loading my model with gltfio. Textures in glb file. To set filtering i want create a sampler. I must append sampler to texture. But if i loading model with gltfio, i haven't Texture pointer, and can't call mi->setParameter. Have it alternative ways to append sampler or just set anisotropic filtering on 8/16x?