std::lock
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<metanoindex/>
<tbody> </tbody>| definiert in Header <mutex>
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template< class Lockable1, class Lockable2, class LockableN... > void lock( Lockable1& lock1, Lockable2& lock2, LockableN& lockn... ); |
(seit C++11) | |
Sperrt den gegebenen
Lockable Objekten lock1, lock2, ..., lockn mit einem Deadlock Vermeidung Algorithmus zur Deadlock zu vermeiden .Original:
Locks the given
Lockable objects lock1, lock2, ..., lockn using a deadlock avoidance algorithm to avoid deadlock.The text has been machine-translated via Google Translate.
You can help to correct and verify the translation. Click here for instructions.
You can help to correct and verify the translation. Click here for instructions.
Die Objekte werden durch eine unbestimmte Reihe von Aufrufen
lock gesperrt, try_lock, unlock. Wenn ein Aufruf an lock oder unlock führt zu einer Ausnahme wird unlock für alle gesperrten Objekte, bevor erneute Auslösen genannt .Original:
The objects are locked by an unspecified series of calls to
lock, try_lock, unlock. If a call to lock or unlock results in an exception, unlock is called for any locked objects before rethrowing.The text has been machine-translated via Google Translate.
You can help to correct and verify the translation. Click here for instructions.
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Parameter
| lock1, lock2, ... , lockn | - | Die
Lockable Objekte zu sperrenOriginal: the Lockable objects to lockThe text has been machine-translated via Google Translate. You can help to correct and verify the translation. Click here for instructions. |
Rückgabewert
(None)
Original:
(none)
The text has been machine-translated via Google Translate.
You can help to correct and verify the translation. Click here for instructions.
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Beispiel
Das folgende Beispiel verwendet
std::lock auf Paare von Mutexe ohne Stillstand zu sperren .
Original:
The following example uses
std::lock to lock pairs of mutexes without deadlock.
The text has been machine-translated via Google Translate.
You can help to correct and verify the translation. Click here for instructions.
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#include <mutex>
#include <thread>
#include <iostream>
#include <vector>
#include <functional>
#include <chrono>
struct Employee {
Employee(int id) : id(id) {}
int id;
std::vector<int> lunch_partners;
std::mutex m;
};
void send_mail(Employee &e1, Employee &e2)
{
// simulate a time-consuming messaging operation
std::this_thread::sleep_for(std::chrono::seconds(1));
}
void assign_lunch_partner(Employee &e1, Employee &e2)
{
// use std::lock to acquire two locks without worrying about
// other calls to assign_lunch_partner deadlocking us
std::lock(e1.m, e2.m);
e1.lunch_partners.push_back(e2.id);
e2.lunch_partners.push_back(e1.id);
e1.m.unlock();
e2.m.unlock();
send_mail(e1, e2);
send_mail(e2, e1);
}
int main()
{
Employee alice(0), bob(1), christina(2), dave(3);
// assign in parallel threads because mailing users about lunch assignments
// takes a long time
std::vector<std::thread> threads;
threads.emplace_back(assign_lunch_partner, std::ref(alice), std::ref(bob));
threads.emplace_back(assign_lunch_partner, std::ref(christina), std::ref(bob));
threads.emplace_back(assign_lunch_partner, std::ref(christina), std::ref(alice));
threads.emplace_back(assign_lunch_partner, std::ref(dave), std::ref(bob));
for (auto &thread : threads) thread.join();
}
Siehe auch
(C++11) |
Versuche, das Eigentum an Mutexe via wiederholten Aufforderungen an try_lock erhalten Original: attempts to obtain ownership of mutexes via repeated calls to try_lock The text has been machine-translated via Google Translate. You can help to correct and verify the translation. Click here for instructions. (Funktions-Template) |